46 PVecArchLib::const_iterator it(vecArch.begin());
47 while(it != vecArch.end() && libName ==
""){
48 libName = it->getName();
Library to be related to an architecture.
void setArchitecture(const PString &architecture)
Sets the architecture of the PArchLib.
void setName(const PPath &name)
Sets the name of the PArchLib.
const PString & getOtherCode() const
Gets the otherCode of the PFunction.
PPath getLibraryFile(const PVecArchLib &vecArch)
Get the first non empty library file name.
void addArch(PVecArchLib &vecArch, const PString &arch, const PString &libName)
Add a PArchLib in the vector of Architecture if the libName is not empty.
bool repr_isFunction(const PFunction &fct)
Say if the current function is a function prototype.
PArchLib createArchLib(const PString &arch, const PString &libName)
Set a PArchLib.
std::vector< PArchLib > PVecArchLib